I'm no where near that level.
Currently I am creating clips at a rate of 180 per second. Selling at a rate of 55-60 per second yet my inventory isn't building up. If I am creating 180 per second and only selling 55-60 per second my inventory should be climbing but it isn't.
I think an employee is stealing inventory and selling it on the black market
After running the game awhile, I noticed the same thing (you can see it in the screenshot I posted near the beginning of the thread)...basically producing way more clips than consumed (according to the averages) but could not build inventory. Perhaps it is the way the average clips sold is computed. If average sales per second is not a moving average, once you start getting production ramped up, it will not accurately reflect current sales rate because it will be skewed by the beginning of the game where the sales/sec were really low.
Also another thing I noticed in Firefox on Ubuntu, when you have this game open in a multi-tabbed window, if you switch to another tab, the game slows to a crawl. To keep the game running at "full speed", I had to open the game in its own window with no other tabs.
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