Yeah, it's not really my thing either, but we 'Muricans need to remember there's a whole lot of world out there that doesn't live their lives for football, basketball and baseball.
Yeah. Like traditional gymnastics...
Yeah, it's not really my thing either, but we 'Muricans need to remember there's a whole lot of world out there that doesn't live their lives for football, basketball and baseball.
Must've been televised late? It was a exciting match and I don't even really know the rules hahaWere they just televising it? That match occurred at about 9AM. He's going to be wrestling for Gold in probably about 20 minutes here.
EDIT: I was really excited and loud when I was watching that match though. His opponent got gassed bad after the 4 minute mark.
The Mongolian wrestling coaches upset with the decision so they decide to show their displeasure.
The Mongolian wrestling coaches upset with the decision so they decide to show their displeasure.
The Mongolian wrestling coaches upset with the decision so they decide to show their displeasure.
The Mongolian coaches with the highlight of the day.
On another note, why does it cost a point to challenge a call? I can understand getting one challenge and if it fails you lose it, but it seems overly critical to say it can cost an athlete actual points.
Remember when people were acting like there was a chance USA wouldn't win gold?
Do the reviews in college cost a point? I didn't think so. They don't seem to have a problem there.Because wrestling isn't like football or baseball and giving them "free" challenges where the only consequence is losing the timeout creates a system that is extremely open to gaming?
The reason why replay works in the NFL is because the penalty for a failed challenge is it costs the team a timeout (which is why if a team burns through their TOs they cannot challenge). Sure, in baseball they lose their ability to challenge, but a baseball game can be 3 hours long or more, and losing a challenge early in the game could have dire consequences later in the game.
Also, in both football and baseball, plays happen so quickly that refs frequently blow calls - they just don't have the angle and/or it just happens too quickly to make the correct call.
Wrestling is just different. It's a sport where endurance is just as important as technique and strength, and there are no timeouts. Also, compared to football and baseball, 99% of the time the calls are obvious - a takedown is a takedown, a reversal is a reversal, and a pin is a pin. The vast, vast majority of the time if the ref missed something because it happened too quickly then it probably shouldn't count anyway. It's not enough for someone's shoulders to be on the mat for an instant - they have to be on the mat long enough for the ref to observe it. Likewise, takedowns, escapes, reversals, and the like are all fairly obvious. Combine that with the fact that matches, especially championship matches, are close battles on the scoreboard that tend to run the allotted time - and by the way, there are no timeouts - you don't think coaches and wrestlers aren't going to demand officials review something with no other intent than giving the wrestler a chance to catch his breath? There has to be a greater penalty to losing a challenge in wrestling other than just losing the timeout because that just isn't incentive enough. Besides, it's not like there isn't precedent - wrestlers already are deducted points for various infractions, the biggest one that comes to my mind is if a ref has to warn a wrestler that he isn't "working to the ref's satisfaction on something " (either trying to escape or reverse for the down man, working towards a pin for the up man) enough times the ref starts deducting points. Consider a failed review a "delay of game" infraction.
The Mongolian wrestling coaches upset with the decision so they decide to show their displeasure.
Definitely but the US improved significantly after they got out of group playTo be fair, if USA had played Serbia like they did first time out then gold clearly wasn't certain.
Because wrestling isn't like football or baseball and giving them "free" challenges where the only consequence is losing the timeout creates a system that is extremely open to gaming?
The reason why replay works in the NFL is because the penalty for a failed challenge is it costs the team a timeout (which is why if a team burns through their TOs they cannot challenge). Sure, in baseball they lose their ability to challenge, but a baseball game can be 3 hours long or more, and losing a challenge early in the game could have dire consequences later in the game.
Also, in both football and baseball, plays happen so quickly that refs frequently blow calls - they just don't have the angle and/or it just happens too quickly to make the correct call.
Wrestling is just different. It's a sport where endurance is just as important as technique and strength, and there are no timeouts. Also, compared to football and baseball, 99% of the time the calls are obvious - a takedown is a takedown, a reversal is a reversal, and a pin is a pin. The vast, vast majority of the time if the ref missed something because it happened too quickly then it probably shouldn't count anyway. It's not enough for someone's shoulders to be on the mat for an instant - they have to be on the mat long enough for the ref to observe it. Likewise, takedowns, escapes, reversals, and the like are all fairly obvious. Combine that with the fact that matches, especially championship matches, are close battles on the scoreboard that tend to run the allotted time - and by the way, there are no timeouts - you don't think coaches and wrestlers aren't going to demand officials review something with no other intent than giving the wrestler a chance to catch his breath? There has to be a greater penalty to losing a challenge in wrestling other than just losing the timeout because that just isn't incentive enough. Besides, it's not like there isn't precedent - wrestlers already are deducted points for various infractions, the biggest one that comes to my mind is if a ref has to warn a wrestler that he isn't "working to the ref's satisfaction on something " (either trying to escape or reverse for the down man, working towards a pin for the up man) enough times the ref starts deducting points. Consider a failed review a "delay of game" infraction.