Just an FYI since many of you will notice, the countdown clock will not start counting down until midnight. I have a coding limitation for the year that I need to work out so until it's actually 2007, the clock won't think that the game is in the future.
A program isn't built on one player and it doesn't succeed because of one player, thus a program won't fail if it doesn't get that one player.
Sometimes it is the people who no one imagines anything of who do the things that no one can imagine.
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