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  1. #1
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    Using video game football in real games.

    I really feel the general public has had the right idea on how to win football games for at least 10 years. Listen you play 100s of games a week, learn your opponent's (brother, friend, etc) strategy and try to counter it.

    The modern spread offense was invented via the video game, essentially. Modern running quarter backs, video games. Passing every down, video games.

    And now San Diego State may not punt when around the 50 yard line. News flash, this is a good idea. Everyone with an XBOX or PS3 has known this for at least a decade. Statictics also back this up.

    The Air Force uses flight simulator video games for practice.

    Winning is winning, and gamers know how to win. Espcially if you are an underdog with less physically gifted athletes. Give yourself every statistical advantage possible.



  2. #2
    KFitzy87
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    Re: Using video game football in real games.

    Interesting thought... In before old-school iron-man footballer says it would never work and the idea is absurd



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    Re: Using video game football in real games.

    Statistics have shown that a non 4th quarter onside kick is one of the best plays in all of football. We're so lucky to have one of the only coaches in the nation who clearly knows it.

    Of course they changed the rules to take away some of the advantage we have by being one of the only teams to exploit this.



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    Re: Using video game football in real games.

    Quote Originally Posted by Tedcyclone View Post
    I really feel the general public has had the right idea on how to win football games for at least 10 years. Listen you play 100s of games a week, learn your opponent's (brother, friend, etc) strategy and try to counter it.

    The modern spread offense was invented via the video game, essentially. Modern running quarter backs, video games. Passing every down, video games.

    And now San Diego State may not punt when around the 50 yard line. News flash, this is a good idea. Everyone with an XBOX or PS3 has known this for at least a decade. Statictics also back this up.

    The Air Force uses flight simulator video games for practice.

    Winning is winning, and gamers know how to win. Espcially if you are an underdog with less physically gifted athletes. Give yourself every statistical advantage possible.
    I would never punt from inside the 50 if my team were behind. I'd punt from inside the 50 if I was ahead by 2-3 scores with the clock on my side as in less than 10 minutes to play. I'd do it if I were ahead by 7 with less than 5 to play.

    The 15-20 yard punt after touchback is the most common and stupid play in football. It's basically a self imposed 20 yard penalty the coaches chose to inflict on themselves.

    Obviously if it's 4th and 27 the choice is different. I'm talking about 4th and less than 7 yards or so.



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    Re: Using video game football in real games.

    While my brother was playing college football at Morningside (Sioux City) the coach encouraged he and the other quarterbacks to play Madden, put certain plays that Morningside would use into a custom playbook and execute them against different defenses. It was pretty entertaining to watch.

    The idea of video games influencing real football isn't far off at all in my opinion.



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    Re: Using video game football in real games.

    Quote Originally Posted by HFCS View Post
    Statistics have shown that a non 4th quarter onside kick is one of the best plays in all of football.
    That's only true because it's uncommon and unexpected... if it was common place as you're advocating, the statistics would no longer back that up



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    Re: Using video game football in real games.

    So you're saying that anyone who plays a lot of video games should be a great head coach.
    And the spread offense has it's origins in the "Run and Shoot" offense which was introduced in the 1960's. Long before "Pong" let alone any other video games.


    They say country music speaks to the heart. Unfortunately, it has to go through your ears to get there.

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    Re: Using video game football in real games.

    I love the attitude of the gamer football coach. They all seem to think that since they can win a video game, they can win a real football game.

    Sure, Xs and Os matter, but the most control that any coach has over his team is in morale and training. The best coaches are the ones who run the best practices. Scott Drew notwithstanding, it's pretty hard to **** up when you have the best players on the field and they've had better practices leading up to the game.


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    Re: Using video game football in real games.

    I coach HS football, and I have definitely tried out different route combos vs different coverages before getting them in playbook


    Exaggeration is a BILLION times worse than understating.

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    Re: Using video game football in real games.

    Quote Originally Posted by Cyclones_R_GR8 View Post
    So you're saying that anyone who plays a lot of video games should be a great head coach.
    And the spread offense has it's origins in the "Run and Shoot" offense which was introduced in the 1960's. Long before "Pong" let alone any other video games.
    I realize that. Thus adding the word Modern. I think aspects of old, and video games are being used.

    Video games are making you mentally more okay at taking risks in play calling.



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    Re: Using video game football in real games.

    What do you mean by modern running QB's? In your estimation what differentiates today's running QB from a Randall Cunningham or even Roger Staubach (before Tom Landry turned him into a pocket QB)?


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    Re: Using video game football in real games.

    I feel like I've developed a pretty good understanding of football strategy (i.e. x's and o's) from NCAA Football, but there's plenty of nuances like pass-rushing moves and QB footwork that I completely don't understand.



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    Re: Using video game football in real games.

    What people here call College Football is actually a video game played by a group of mysterious aliens orbiting the earth in contact with the Illuminati secretly controlling society through the media for their own selfish means.



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    Re: Using video game football in real games.

    Quote Originally Posted by Sloup View Post
    I feel like I've developed a pretty good understanding of football strategy (i.e. x's and o's) from NCAA Football, but there's plenty of nuances like pass-rushing moves and QB footwork that I completely don't understand.
    Between NCAA 07-12 and field-level seats in the endzone for 4 years, I've learned a TON about football. That doesn't mean I could coach, however we used to be pretty good at guessing at playcalls by my senior year (Ask CycloneTrent).



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    Re: Using video game football in real games.

    Quote Originally Posted by Tedcyclone View Post
    I really feel the general public has had the right idea on how to win football games for at least 10 years. Listen you play 100s of games a week, learn your opponent's (brother, friend, etc) strategy and try to counter it.

    The modern spread offense was invented via the video game, essentially. Modern running quarter backs, video games. Passing every down, video games.

    And now San Diego State may not punt when around the 50 yard line. News flash, this is a good idea. Everyone with an XBOX or PS3 has known this for at least a decade. Statictics also back this up.

    The Air Force uses flight simulator video games for practice.

    Winning is winning, and gamers know how to win. Espcially if you are an underdog with less physically gifted athletes. Give yourself every statistical advantage possible.
    Just because the general public has the right idea about winning a video game doesn't mean they have the right idea about winning one in real life. I play NCAA Football all the time but its really nothing like real football. Linebackers don't have gap responsibilities for runs and suddenly gain turbo jump abilities on passes over the middle. You can't run out of shotgun (tell that to Iowa State). Zone defenders stay in their zone even if every player is going the other way. You can run the same play over and over without the opponent wising up (I have a friend that runs two plays and wins every game by 40 points). I could go on but it would get boring.

    There's noting that bothers me more than when you're at a game and you here someone in the stands yelling at the coach to do something and they then tell their friend "I do it on XBox all the time."


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